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"Nintendo Switch 2 GameChat Impacts System Resources, Final Specs Revealed"

May 25,25(1 months ago)

Digital Foundry has unveiled the final technical specifications for the Nintendo Switch 2, highlighting a key feature called GameChat that has sparked concerns among developers due to its significant impact on the console's system resources. During last month's Nintendo Direct, the GameChat functionality was showcased, activated by pressing the C button on the new Joy-Con controllers.

This innovative feature allows players to not only watch each other play the same or different games but also to see one another through a camera, facilitated by a built-in microphone that performs reliably across various gaming environments. The C button's chat menu is designed to be a comprehensive multiplayer tool, potentially marking Nintendo's most successful online initiative in recent years.

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Digital Foundry reports that Nintendo offers developers a GameChat testing tool, which simulates API latency and L3 cache misses, enabling developers to test the system's performance without active GameChat sessions. This raises questions about whether GameChat might affect game performance for end users. If GameChat's resource usage is within the system's allocation, it should not impact performance. However, the provision of emulation tools suggests there could be some performance hit that developers need to account for.

As Digital Foundry noted, "We'll be interested to see how GameChat may (or may not) impact game performance as this does seem to be an area of developer concern." The true impact will only be clear once the Switch 2 is released on June 5.

In addition to GameChat, Digital Foundry disclosed the Switch 2's final tech specs. The console reserves 3GB of memory for the system, leaving 9GB available for games. For comparison, the original Switch reserves 0.8GB, with 3.2GB available for games. This allocation represents a significant portion of the Switch 2's resources that are not accessible to game developers. Like all consoles, the Switch 2's GPU resources are also partially reserved by the system.

Nintendo Switch 2 System and Accessories Gallery

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The Switch 2 boasts a 7.9-inch wide color gamut LCD screen capable of 1080p resolution (1920x1080), a substantial upgrade from the original Switch's 6.2-inch screen, the Switch OLED's 7-inch screen, and the Switch Lite's 5.5-inch screen. It also supports HDR10 and VRR up to 120 Hz, allowing games to reach 120fps when compatible.

When docked, the Switch 2 can output games at 4K resolution (3840x2160) at 60fps, or at 1080p/1440p (1920x1080/2560x1440) at 120fps. These advanced graphics capabilities are powered by a "custom processor made by NVIDIA."

For a deeper dive into the Switch 2's specifications, Digital Foundry's comprehensive analysis is highly recommended.

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