Home > News > Bloodborne 60fps Patch Creator Faces Sony's DMCA Takedown: Why Now?

Bloodborne 60fps Patch Creator Faces Sony's DMCA Takedown: Why Now?

Apr 19,25(11 months ago)

Lance McDonald, a prominent figure in the video game modding community, recently announced on Twitter that he has received a DMCA takedown notice from Sony Interactive Entertainment. This notice pertains to the 60fps patch for the critically acclaimed game, Bloodborne, which McDonald had made available online. In response, McDonald complied with the request and removed the links to the patch. He also referenced a light-hearted encounter with former PlayStation executive Shuhei Yoshida, where he mentioned his work on the Bloodborne mod, which elicited a humorous reaction from Yoshida.

Bloodborne, developed by FromSoftware, remains a significant topic within the gaming community due to its success on the PS4 and the absence of any official updates from Sony. Fans have been vocal about their desire for a next-gen patch to boost the game's frame rate to 60fps from its current 30fps, alongside calls for a remaster and a sequel. In the absence of official support, modders like McDonald have stepped in to fill the void. Recently, advancements in PS4 emulation, highlighted by Digital Foundry's coverage of the ShadPS4 emulator, have enabled players to experience Bloodborne at 60fps on PC, sparking speculation about whether this progress might have prompted Sony's aggressive response. IGN has reached out to Sony for comment on this matter.

In a recent interview with Kinda Funny Games, Shuhei Yoshida shared his personal theory on why Bloodborne has not seen any updates or remasters. Yoshida, who has since left his role at PlayStation, speculated that FromSoftware's director, Hidetaka Miyazaki, might be protective of the game due to his deep personal connection to it. Yoshida suggested that Miyazaki's busy schedule and his reluctance to let others handle the project might be reasons for the lack of action, though he emphasized that this was merely a theory and not based on insider information.

As Bloodborne approaches nearly a decade since its initial release, the game remains in a state of limbo. Miyazaki has acknowledged in past interviews that the game could benefit from being released on more modern hardware, but he consistently points out that FromSoftware does not own the IP, adding another layer of complexity to the situation.

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