It\\'s worth noting that Helldivers 2 has shattered records by becoming the fastest-selling PlayStation Studios game ever, selling an astounding 12 million copies within just 12 weeks. This feat is unlikely to be surpassed by any other first-party Sony-developed game. Since its explosive launch, the game has navigated through various challenges, including a reversal on PSN account requirements for Steam users, review-bomb campaigns, and a community that has frequently clashed with the game over balancing changes that were perceived as either too aggressive or insufficient.

Arrowhead has faced significant challenges in managing a much larger and more mainstream playerbase than ever before. Now, 14 months after Helldivers 2\\'s launch on PC and PlayStation 5, the question remains: how does Arrowhead view its journey so far? Have they begun to master the demanding landscape of live-service gaming? And following the exciting collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to delve deeper into these questions and gain insights into Arrowhead\\'s future plans.

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Home > News > Arrowhead Aims for Helldivers 2 Longevity, Eyes Warhammer 40,000 Collaboration

Arrowhead Aims for Helldivers 2 Longevity, Eyes Warhammer 40,000 Collaboration

May 01,25(7 months ago)

Helldivers 2's meteoric rise shows no signs of slowing down, having clinched two prestigious BAFTA Game Awards: Best Multiplayer and Best Music, out of five nominations. These accolades cap off an incredibly successful awards season, marking a stellar year for the Swedish developer, Arrowhead. The BAFTA wins underscore the game's widespread acclaim and its impact on the gaming community.

It's worth noting that Helldivers 2 has shattered records by becoming the fastest-selling PlayStation Studios game ever, selling an astounding 12 million copies within just 12 weeks. This feat is unlikely to be surpassed by any other first-party Sony-developed game. Since its explosive launch, the game has navigated through various challenges, including a reversal on PSN account requirements for Steam users, review-bomb campaigns, and a community that has frequently clashed with the game over balancing changes that were perceived as either too aggressive or insufficient.

Arrowhead has faced significant challenges in managing a much larger and more mainstream playerbase than ever before. Now, 14 months after Helldivers 2's launch on PC and PlayStation 5, the question remains: how does Arrowhead view its journey so far? Have they begun to master the demanding landscape of live-service gaming? And following the exciting collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?

IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to delve deeper into these questions and gain insights into Arrowhead's future plans.

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