Home > News > New Game Announced by Ex-BioShock, Borderlands Devs: Chaos Ensues

New Game Announced by Ex-BioShock, Borderlands Devs: Chaos Ensues

May 21,25(11 months ago)
New Game Announced by Ex-BioShock, Borderlands Devs: Chaos Ensues

Stray Kite Studios, a team of industry veterans based in Dallas, Texas, has recently unveiled their latest project, *Wartorn*. Scheduled for an early access launch on both Steam and the Epic Games Store in spring 2025, this game marks the studio's first original creation. Founded in 2018, Stray Kite Studios has grown to around 30 employees by 2025, boasting talent from renowned titles like BioShock, Borderlands, and Age of Empires. Their previous works include the standalone expansion of *Tiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot Adventure* and various Creative maps for *Fortnite*.

*Wartorn* is described as a thrilling blend of real-time strategy and roguelite gameplay, set in a fantastical world torn by chaos. The narrative follows the journey of two elven sisters striving to reunite with their family, facing numerous challenges and moral dilemmas along the way. The game's setting is characterized by a deeply divided world that tests the protagonists at every turn.

Wartorn Is Chaotic in More Than One Way

The chaos in *Wartorn* extends beyond its thematic elements to include dynamic, physics-driven environmental destruction. This feature ensures that no two encounters are ever the same, adding a layer of unpredictability to the gameplay. The game delves into themes of purpose and survival amidst chaos, with Stray Kite Studios' co-founder and creative director, Paul Hellquist, emphasizing their commitment to crafting an engaging and thought-provoking experience. "We’ve poured our hearts into creating a game that not only entertains but also makes players think deeply about sacrifice, survival, and the bonds that unite us," Hellquist stated.

Wartorn Will Require Players To Make Tough Decisions

In *Wartorn*, players will be faced with tough decisions outside of combat, such as choosing which character to feed or who to save from imminent danger. These choices contribute to the game's narrative-driven roguelite experience, ensuring each playthrough is unique. Combat in *Wartorn* offers flexibility through a magic system that allows players to dynamically combine elemental forces like fire, water, and lightning. These spells not only interact differently with one another but also have varied situational uses, such as shocking enemies in water or igniting tar-covered mobs.

As with many roguelites, *Wartorn* includes a progression system where upgrades persist across runs, making subsequent attempts at completing the journey progressively easier. The game's visual style aims to evoke a painterly aesthetic, enhancing the dramatic feel of its setting. To ensure accessibility, *Wartorn* features an option to slow down the action, allowing players to issue precise commands amidst the chaos.

Set to launch in early access on both Steam and the Epic Games Store in spring 2025, *Wartorn* promises to be a deeply engaging and visually stunning addition to the gaming landscape.

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