Okami 2: Exclusive Interview Reveals New Details
We recently interviewed the developers behind the upcoming Okami sequel in Osaka, Japan. Our two-hour conversation with Clover's director Hideki Kamiya, Capcom producer Yoshiaki Hirabayashi, and Machine Head Works producer Kiyohiko Sakata delved into their vision for the sequel, its origins, and what fans can expect.
You can read or watch the full interview here, but for those seeking highlights, here's a summary of key takeaways:
Developed in RE Engine
The biggest revelation? The Okami sequel is being built using Capcom's RE Engine. This powerful engine allows the team to realize aspects of their original vision for the first Okami that were previously unattainable. While many at Clover lack RE Engine experience, this is where partner studio Machine Head Works steps in.
Ex-Platinum Developers Involved
Rumors of PlatinumGames talent joining the project are partly confirmed. While specifics remain undisclosed, Kamiya hinted at the involvement of former Platinum and Capcom developers working on the sequel through Machine Head Works.
A Long-Awaited Sequel
Capcom's interest in an Okami sequel predates this announcement. While initial sales were modest, growing popularity across platforms prompted renewed consideration. As Hirabayashi explained, the project required key personnel and favorable circumstances to align.
A Direct Sequel
This is a true sequel, directly continuing the story from the original Okami. We won't spoil anything for those unfamiliar with the original, but suffice it to say, the first game leaves plenty of room for a continuation.
Amaterasu's Return
Yes, that's Amaterasu in the trailer.
Acknowledging Okamiden
The developers acknowledge Okamiden's existence and its fanbase, but also recognize that it didn't fully meet everyone's expectations. The new sequel directly continues the story of the original Okami.
Okami 2 Game Awards Teaser Screenshots

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Kamiya Monitors Fan Feedback
Hideki Kamiya actively engages with fan feedback on social media, using it to inform his development process while maintaining creative autonomy. He aims to create a fun experience that aligns with fan expectations without solely catering to them.
Kondoh's Musical Contribution
Rei Kondoh, composer of several tracks for the original Okami (including the iconic "Rising Sun"), composed the arrangement heard in the Game Awards trailer, strongly suggesting his involvement in the sequel's soundtrack.
Early Stages of Development
The developers acknowledge the early stage of development and ask for patience. They prioritize quality over speed, assuring fans that the project is in capable hands. Further news may be some time coming.
The full interview is available here.
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